Procedural Terrain Generation

๐Ÿ”— Code Example:

๐Ÿ”— Timestamps:

  • 0:35 How to draw a box in 3D

  • 4:56 How to draw grid of boxes in 3D

  • 8:35 Walking through the Starter Code (Disco Grid w Perlin Noise)

  • 9:37 Tweaking the code from 2D to 3D

๐Ÿ”— References:

Previous

Flow Fields

Next

Disco Grid